Bibtex de la publication

@InProceedings{ Du2016.9,
author = {Durix, Bastien and Morin, Géraldine and Chambon, Sylvie and Roudet, Céline and Garnier, Lionel},
title = "{Skeleton-Based Multiview Reconstruction (poster)}",
booktitle = "{IEEE International Conference on Image Processing (ICIP), Phoenix, 25/09/2016-28/09/2016}",
year = {2016},
month = {septembre},
publisher = {IEEE},
address = {http://www.ieee.org/},
pages = {},
language = {anglais},
URL = {http://www.irit.fr/publis/VORTEX/Durix_ICIP_2016.pdf - http://oatao.univ-toulouse.fr/17088/},
keywords = {skeleton, reconstruction, graph-edit distance, topology},
abstract = {The advantage of skeleton-based 3D reconstruction is to com- pletely generate a single 3D object from well chosen views. Having numerous views is necessary for a reliable reconstruc- tion but projections of skeletons lead to different topologies. We reconstruct 3D objects with curved medial axis (whose topology is a tree) from the perspective skeletons on an arbi- trary number of calibrated acquisitions. The main contribu- tion is to estimate the 3D skeleton, from multiple images: its topology is chosen as the closest to those of the perspective skeletons on the set of images, which means that the num- ber of topology changes to map the 3D skeleton topology to topologies on images is minimum. This way, the number of matched branches is maximum.}
}