Bibtex de la publication

@InProceedings{ ClVaBaPaJeCr2012.1,
author = {Claux, Frédéric and Vanderhaeghe, David and Barthe, Loïc and Paulin, Mathias and Jessel, Jean-Pierre and Croenne, David},
title = "{An Efficient Trim Structure for Rendering Large B-Rep Models (regular paper)}",
booktitle = "{Vision, Modeling and Visualization (VMV 2012), Magdeburg, Germany, 12/11/12-14/11/12}",
year = {2012},
month = {novembre},
publisher = {Eurographics},
address = {http://www.eg.org/},
pages = {31--38},
language = {anglais},
URL = {http://www.irit.fr/recherches/VORTEX/publications/rendu-geometrie/VMV2012_Claux_et_al.pdf},
abstract = {We present a multiresolution trim structure for fast and accurate B-Rep model visualization. To get a good tradeoff between performance and visual accuracy, we propose to use a vectorial but approximated representation of the model that allows efficient, real-time GPU exploitation. Our structure, based on a quadtree, enables us to do shallow lookups for distant fragments. For closeups, we leverage hardware tessellation. We get interactive frame rates for models that consists of hundreds of thousands of B-Rep faces, regardless of the zoom level.}
}